Sunday, April 25

Baldur vs pButcher

A quick practice game vs Emmas Baldur Construct army, this time I took pButch, Devastator + Kodiak, and a unit of Widowmakers. Emma took Baldur, a Woldwarden, two Woldwatchers and Lord of the Feast.

Deployment:

Baldur + his constructs. (The Argii are proxies for Woldwatchers, btw.)

Butcher and his Jacks. Widowmakers are deployed in the tank traps.

Advance:

Butcher and his Warjacks run into position - Emma defends behind forests. And Solid Ground. Which makes the Devastator almost useless.

Emma pops Baldurs feat, and takes pot-shots at the Jacks, most attacks bouncing off their armour. Jacks sloooowly move into position.

Combat:

Butcher gets into melee range - by running, and camps his focus for the inevitable onslaught.

Dead Baldur:

A valiant attempt - the combined attacks of Lord of the Feast, the Woldwarden, Baldur and 2 Woldwatchers bring Butcher down to 1 health box. (Iron Flesh + Camping Focus ftw) And then it is Butchers turn. Ka-Splat!

Final Thoughts:

This was a Butcher rush list - and it just about failed horribly for me! I figured Emma wouldnt commit fully to the attack to try to kill super-Butcher, but she did, and it nearly paid off (1 more damage!) However, it just made Butcher mad, and he clove Baldur in two on his next turn. Mmmm chopped up Baldur.

The Work Desk

Ahh... so much work, so little time.

My Cryx bases... I have to paint them all before I can put them on the bases, and then I have to undercoat the models. This takes a looong time, and is part of the reason why most of my models are still at the undercoat stage :D

Strahkov vs eButcher

I had a game against Toby last thursday, to try out my Strahkov 15pt list which I think is now pretty optimal. Basically Strahkov + Beast 09 + Destroyer + War Dog.

Toby was practicing his eButch, with a unit of Doom Reavers + UA, Great Bears, War Dog and a Juggy.

Deployment:

Didnt want to get too close to them Doomies. Superiority on Beast 09, Sentry on the Destroyer.

Advancing:

4 Doom Reavers + the Escort down...

2 More Doomies and a Great Bear down...

Fail at killing anything, but I think I did a column of damage on the Juggy... who looks angry and wants to charge!

Combat:

Great Bears run to engage Beast 09, who Threshers and kills one, freezing and KD the other. The Juggy charges and attacks Strahkov - needing an 11 to hit. Rolls 3D6 and gets 10! Phew.

Beast 09 charges eButch, and *just about* kills him, but hes rather tough - especially on ARM22. I start to look worried at this point... Strahkov, Destroyer and Wardog kill the Juggy.

Endgame:

eButcher goes down - but not before he just about kills both Beast and the Destroyer!! He obliterated them. With one round of attacks, he did 25+ damage to each Warjack. Thats just crazy.

Final Thoughts:

A good game - one where Toby obliged me by walking into the double shots of the Destroyers Bombards. Managing to kill all the Doom Reavers and Great Bears before they could attack helped a lot, and in the end getting the charge off with Beast 09 was still not enough to kill eButcher - that man is one tough S.O.B.

Wednesday, April 21

Game 3 - Cryx vs Menoth

After the quick kill in the previous game, we decided to have one more to finish off the day.

John changed his army a bit, using eSeverious this time. I decided to try eGoreshade, with a bunch of Bane Thralls.

Deployment:

Theres a pretty decent view of the deployment - max Bane Thralls on the left flank, with Bile Thralls and Blackbanes on the right flank. 2 Light Jacks on the Menoth side, the one with the long range rocket launcher, and the Blessing of Vengeance.

Battle Starts:

Lots of vicious fighting going on here - most of the Bane Thralls die to the rocket launcher jack, and in retaliation they charge the Avatar and mangle it badly, as well as trying to take out the Blessing of Vengeance. On the other flank Blackbanes are increasing their numbers by killing infantry.

The Helldivers try to get Sevvy, but it doesnt work very well. Tartarus and the Bane Thralls are wiped out, but so is the Avatar. Theres a looot of enemy models still...

We reach a stand-off - Goreshade doesnt want to get too close to Sevvy, who might easily squash him, but Sevvy cant leave the protection of the tank traps, which are saving him from being eating by the Helldivers.

The Cryx army starts to take out the remaining Menites, but Sevvy still has his feat - capable of killing up to 6 undead models instantly. (well, my weak ones anyway.) The massive amount of Blackbanes make my army huge - as they glut the bodies of the enemy troops.

My last Bile Thrall sacrifices himself - and killing the majority of the remaining troops. Severius kills most of the Blackbanes, who manage to replicate themselves a little more. Severius then charges a Helldiver, killing it with Wrath of God.

Endgame:

Unfortunately for Severius, this leaves him open to a charge from Goreshade - who seals the deal with a few swipes of a God's own sword.

Thoughts:

eGoreshade is an alright caster. He has some good support spells, but his feat is tricky to use. Blackbanes did reaaally well, and doubled and tripled their unit during this fight, and were great. Bane Thralls got annihilated, as did Tartarus. They still just about killed the Avatar though.

A good game, which I almost lost. Severious made himself vulnerable for a charge, but if he hadnt if would have been rather difficult to get to him. I think ill have to change my rules for the Tanktraps...