Deployment:

Turn 1:

Turn 2:
John was a bit stuck here, so did the only thing he really could. He wiped out the Mechaniks with the Knights, walked High Reclaimer away - losing half his health to Drago's free strike - and popped his own feat, bringing back the Paladin. The Paladin then charged, and did some damage to Drago.


Final Turn:

Final Thoughts:
pVlad is still a beasty beasty caster, but cannot cast both S+P and BoK in the same turn anymore. This leads to a much more interesting game, with Vlad having to be at least a little bit more careful with what he is doing. Drago again, with Vlad is incredible. Unfortunately, hes the only caster that Drago is incredible with. Still, they make a great team. The rest of the army was filler, and im glad that the Mechaniks were there. They easily saved either Vlad's or Drago's life - and were well worth 2pts. Vlads feat is brutal, and on such a short table can mean early destruction first round.